Team Meat, the developers of super hard and meaty platformer Super Meat Boy, played a complete blinder on Twitter this weekend.
After, somewhat innocently, revealing the new logo for their follow-up game Super Meat Boy Forever a fan on Twitter questioned whether the sequel would be a (as rumours have suggested) ‘procedurally generated endless runner with subpar controls’. If that was the case then they would certainly not be interested.
This clearly struck a chord with the social media guys over at Team Meat who replied with a plethora of examples as to why that would be a really bad thing that would completely miss the point of a Super Meat Boy game.
It would be like creating a Metal Gear Game without stealth and an over the top story.
— Team Meat (@SuperMeatBoy) July 9, 2017
Once that ball started rolling it didn’t want to stop and the results were hilarious.
Or creating a Final Fantasy game without magic and fucking monsters that destroy the planet when you summon them.
— Team Meat (@SuperMeatBoy) July 9, 2017
Or a Doom game without demons and giant stupid guns.
— Team Meat (@SuperMeatBoy) July 9, 2017
Or a Grand Theft Auto game without stealing cars, doing crime and running over pedestrians.
— Team Meat (@SuperMeatBoy) July 9, 2017
Or Metroid game where you play fucking soccer instead of blasting aliens in the face
— Team Meat (@SuperMeatBoy) July 9, 2017
Then they started getting sassy.
Or a Pokemon game where you can only capture animals after you almost beat them to death…wait…scratch that one.
— Team Meat (@SuperMeatBoy) July 9, 2017
OH! I thought of one!:
A Watch Dogs game without a horrible plot and unrelatable bland characters.— Team Meat (@SuperMeatBoy) July 9, 2017
It was then revealed that more of Super Meat Boy Forever will be on show at PAX later this year and hopefully that demo will quench some of the endless runner rumours that have been flying about in the press. Till then though it is probably best to avoid striking that particular nerve with @TeamMeat. Well played, though.
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