Worms. It’s a series that requires absolutely no introduction, a title firmly embedded into the hearts and minds of all those aged 20 to 30 who partake in our hobby of choice. Whether you’re primarily into racing games, first-person shooting games, or even motion games, there’s a good chance you’ve lobbed your fair share of banana bombs. It makes it all the more impressive that Worms has managed never to get stale and boring, a trend that Team 17 are continuing with Worms Revolution, which brings a few new features to the table.
Along with all the usual tweaks and minor changes to the formula Worms Revolution boasts a brand new graphical look that adds a whole .5Ds onto the old 2D Worms model, giving us a chance to blow up lovely 3-dimensional worms, which is obviously loads more fun. It’s not just for show, though, as the new system also incorporates physics objects into the mix and, most important of these is the fully realised water, which has a real impact on gameplay by giving you the chance to drown your enemies or wash them away.
More important than all of this, however, is the class-based system for your Worm formations (teams). Worms now come in all different shapes and sizes like the fast-moving Scout Worms or the Scientist Worms that heal their team members for 5HP each time their turn comes around. As you play through the single-player, voiced by the wonderful Matt Berry (The IT Crowd, Garth Marenghi’s Darkplace) you’ll earn points that you can use to purchase new worms of various classes to add to your many possible formations that you can then take into battle. As with all Worms games the single-player is more of a tutorial, though, with the whole purpose of this being to prepare you for online competition (or on-couch competition).
Multiplayer has always been where Worms shines and Worms Revolution keeps it that way. Sadly the matchmaking system was unavailable pre-launch, but thankfully Ready Up’s own Martin was on hand to help a brother out and play multiplayer with me. From this I can confirm that Worms Revolution’s multiplayer is brilliant, and is utterly accessible to anyone who can tell their cluster bombs from their holy hand-grenades. All the matches we played together were incredibly close, down to the last worm each time. At one point when we tried out the Fort game-type, which sets up both players with a fort of their own and tasks them with annihilating the opponents worms from inside it, I dropped a ‘Concrete Donkey’ on Martin and wiped two thirds of his fort off the map. It’s safe to say that Worms hasn’t lost its wacky sense of humour, you’ll spend a good portion of your time with Worms Revolution attempting to pull-off difficult shots through tears of laughter.