Those folks at Nintendo are ridiculously proud of Ocarina of Time – and rightly so. When it was first released it garnered many a perfect review score along with all the squeals and the excitement. Thirteen years later and it regularly tops “Ultimate games of all time” lists and features in God knows how many nostalgic game-based pub conversations.
It has also become Nintendo’s license to print money.
I played the original when it was first released back in the days when I didn’t have my own N64 and had to rent time on my brother’s console at the rate of 20p an hour. It was the most beautiful and most in-depth game I’d ever played. And then re-played. Several times. At great cost.
Around five years later Ocarina reappeared as part of a collectors edition bundle on the GameCube. It also cropped up as a pre-order bonus for Wind Waker in the form of the Master Quest – basically the same thing but with the dungeon difficulty set to ‘veteran’. Then when the current generation of consoles rolled around it was the turn of the Wii Virtual Console (even though the GameCube discs actually play on the Wii).
More recently, someone in the company woke up in a cold sweat in the middle of the night shrieking “BUT WHAT ABOUT THE HANDHELD MARKET?” and we are now poised to welcome the spruced-up 3D version into our lives.
No doubt when the Wii U launches we will be invited to part with more cash to play the game from the point of view of a Skulltula. Perhaps some motion peripheral will force us to whittle our own ocarina. Maybe Nintendo will figure out some kind of augmented reality arrangement whereby we spend our days fielding unwanted phonecalls from Navi telling us what we should be doing.
Now, I know no-one is forcing me to buy any of these things (and while my brother’s trusty N64 still draws breath I have no need to do so) but the fact is Nintendo is spending time and money reworking a game that was already hailed as nigh on perfect when it came out.
I remember exactly how much pleasure I got from discovering in Ocarina of Time a world I could never have imagined. What I want is for Nintendo to always be seeking to provide that freshness and wonder and NOT trying to revamp the boot-swapping mechanics on a game that’s older than Big Brother.
Instead of dining out on the past, why not try to give us something new and amazing?
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