Born to be bad-ish

Once I finally get my lazy little fingers around to playing Fallout 3 there will be some interesting choices to make. To cut down to it โ€“ am I going to be good or bad? Most of the time, when presented with choice in a game, as much as I want to be nasty, corrupt and an all round bastard… I just can’t bring myself to do it.

Fable 2 is a good case in point. Good or evil choices were much mooted in the many lavish previews and I rubbed my hands with glee, imagining the disgraceful things I was going to get up to. I popped the disc into my 360 with the worst of intentions… and then bottled it in the first few minutes when some fagin-esque piece of work wanted me to smash up a load of warehouse crates. I was appalled and he was naturally told to do one and thus, my halo remained intact. Yay for me. Or perhaps not – you see, being good is so incredibly mundane.

The majority of games are spent saving useless people, doing pointless errands and gunning down baddies; the warm fuzzy feeling from such putrid niceness has been stretched thinner than Tony Blair’s credibility. In short, I’m sick of being so nice. Yes, I may receive a tasty piece of furniture from an Animal Crossing resident, but just once, I’d love to go on a rampage around the acres, razing houses to the ground and kicking Tom Nook in the bells. I’d love to slaughter Princess Peach, sledgehammer Pikmin like a Whack-A-Mole game and tarmac over Hyrule.

Why was it then, that when it came down to it with Fable 2, I couldn’t do it? I couldn’t put the rent up on a house or contemplate slaughtering the incumbent tenants to clear the way for a property take-over. Instead, I saved the day and ate a lot of tofu… in short, I sold out. I have promised myself that once I complete it as a do-gooder, I will go back and be a thorough bastard, but still, for once, it could have been the other way around. For once, I could have been bad from the get go and then been a good gal on the replay.

So Fallout 3 is my saving grace. Choices will be offered and gratefully taken – sorry, brusquely snatched. I will make the most of being a nasty piece of work for once and I plan on enjoying it. Good will wither and evil shall rise and part of me wonders that if I enjoy it as much as I feel I will in my blackening bones, will I ever cross back? After all, evil does have more fun and often the best outfits, look at the history of the best of the bad: black clothes, scary black gloves which always need to be removed very slowly, pointy teeth/horns/or hats and best of all, red lightsabers. Sold.

In an alternate universe…


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12 responses to “Born to be bad-ish”

  1. Lordstar avatar
    Lordstar

    I am a good guy in fable 3 but all the rent on my houses is up (at least one notch) thats just ecnomics. if they dont like it they can move out. . oh no wait they cant lol. thing is that im that wonderful and fantastic and awesome everyone still loves me despite my three wives and love of hookers :p

    fallout 3 I was drawn in a lot more and felt the need make as many freinds as possible while i was trying to chase after my dad. That was a survival technique make everyone like me and hopefully no one will shoot at me.

  2. Tony avatar
    Tony

    See, that’s different to me. I’m always a bastard.

    When I played GTA IV I killed everyone that I was given a choice to kill or save. Admittedly I played it through again and saved them, but only to see what later “friend” missions I had missed out on by killing them the first time through.

    And your comments about being nasty made me think of this line from Fight Club:

    “I felt like putting a bullet between the eyes of every Panda that wouldn’t screw to save its species. I wanted to open the dump valves on oil tankers and smother all the French beaches I’d never see. I wanted to breathe smoke.”

  3. Emily avatar
    Emily

    If there’s ever a clear good or bad decision, I’ve always got to choose the ‘good’ one. I have a huge guilty conscience towards characters in games. I felt like crap trying to attack an enemy once in Age of Conan, instead I had accidentally targed a level 1 badger ๐Ÿ™

  4. The Rook avatar
    The Rook

    I to struggle with the always good or shall I be bad dilemma. I don’t feel right being bad, and go with good in me, although I did shoot the bunny and kick the chickens in Fable 2.

    I’ll never sing alongside Dr. Horrible in the Evil League Of Evil if I can’t curb my decent and honourable ways.

  5. Lorna avatar
    Lorna

    You badger murderer Emily ๐Ÿ˜‰ Cheer up though, it may have been carrying TB ๐Ÿ˜‰ ๐Ÿ˜€

  6. Ben avatar
    Ben

    We need more games based around Badgers, quality animal in my book.

    I took the good approach to Fable 2 and going to try and go through Fallout 3 in the same way (when I get around to playing it.)

    I do think my tendency to play as the good guy might come back to haunt me one day as I go on a rampage in the next game that gives me the choice.

  7. Solarflair avatar
    Solarflair

    Sounds more like God of War would have been your saving grace…!

  8. Lorna avatar
    Lorna

    Am even more in the mood for a rampage now after the stupid poodle woman in Animal Crossing got rid of my disgustingly pink hair and gave me what looks suspiciously like a bowl cut.

  9. TequilaClint avatar
    TequilaClint

    I tryed to be good on fallout1/2/3 but what the hell the Fat man wont fire its self.

    On gta 4 i run over random peds in an ambulance, pushed roman into the sea (damn the bastard can swim), killed Roman with a remote bomb only to pick him up from hospital.

  10. Michael avatar

    I am a good guy in games, always have been. But I would play through a second time, being bad, to see what difference it makes to the game. Never pitch black bad.

    I did lead my second wife to her death in Fable 2 – first, I only married her because of a sidequest; second, she lived in the same town as Wifey number one and third I couldn’t actually kill her. Bandits were really helpful there! I don’t eat tofu though.

    I like the more subtle choices in Mass Effect, for instance. They seem a bit more realistic, I guess. Nothing is ever really black and white, is it?

  11. dante76 avatar
    dante76

    I suppose you could just be Kane in Command and Conquer. Its all bad.

    On a side line, all the bad people have the best clothing, and black is always in fashion.

    I looked like a Glastonbury hippy by the end of Fable 1, all beard and light and butterflies. It gave me incentive to be evil in the new one.

  12. blagmasterg avatar
    blagmasterg

    I’m afraid that I can relate all to readily to Lorna’s dilemma here. Much as the thought of being bad and releasing my inner demon is quite exciting I have never found myself able to do it (perhaps I don’t have an inner demon?) In GTAIV I avoid killing and violence wherever possible – I never even jack a car unless its unoccupied. In Bioshock I had to save all the little sisters and I suspect if I ever get round to playing Fable/Fallout etc I will be just as depressingly good in them as well. Damn my innate sense of doing the right thing all the time even in a pixellated fictional universe that only exists in the TV ๐Ÿ™

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