Tag: racing
-
Onrush – Review
Can Codemasters’ new racer torque the torque?
-
Genre/Divergence: The Racing Simulator
James takes a look at racing sims.
-
Pit Stop – Racing Fundamentals: Focal Point
James explores the advantage of removing another assist, the ‘driving line’.
-
Pit Stop – Racing Fundamentals: Go Manual
James explores the benefits of choosing a manual gearbox over an automatic and gives a few useful tips when changing to manual…
-
Pit Stop – Driving Blind
James talks about the HUD in driving games, how he gets a pure experience and VR…
-
Pit Stop – Racing Fundamentals: Advanced Braking
James explains how you should approach a high speed corner…
-
Pit Stop – The GT Compendium
James talks about his recent experience with new racer, Gran Turismo 6…
-
Pit Stop – Quick and Mean
James talks about his own game design for an action driving game, based loosely on a popular film franchise…
-
Need for Speed: Rivals
Need for Speed is almost a household name nowadays, it’s the epitome of arcade racers and probably the longest running too. Over the past few decades it has come in all shapes and sizes from the gritty street racer simulator to the very professional arena racing sponsorship riddled outing a few years back. Need for…
-
Pit Stop – Racing Fundamentals 101
James goes through the steps required to successfully take a corner at high speed, without a trip to the hospital…