The Woes of a Giant Publisher

Poor old EA. Things seemed to be going so well for a while, there. They’d decided to stop churning out so much utter dross, come up with a bunch of compelling new titles, announced the inevitable plans to sequelise the life out of every single one of them, and things seemed good.

But now they’re laying off 600 staff worldwide, Spore and Red Alert 3 are causing an outcry (and being massively reviewbombed on Amazon) due to the DRM they insisted on using, and things don’t seem to be quite so rosy any more. How did it go so wrong? What could they do differently?

Here’s my tip:

Try and be a bit less stupid.

Let me give you a couple of examples.

There’s the aforementioned DRM. I’ve gone on about this already so I won’t say much about it again here, except to note that they’ve clearly chosen the path of not listening to their customers, and that never strikes me as a particularly clever choice to make.

Also, with the official launch of Red Alert 3 this week, it appears that a lot of copies have gone out with the printed CD keys missing the last character, making it impossible to successfully install the game. EA’s response:

There is currently a work around that may allow you to bypass this issue. Since you have the first 19 characters of the code already, you can basically try “guessing” the last character. To do this, simply enter your existing code, and then for the last character, try the letters A-Z, and then the numbers 0-9. You should eventually get the right combination, and be able to play the game.

To be fair to them, this has now disappeared from the official support pages and been replaced with a simple “Contact Us” message, but the games should never have left the distribution centre in that state in the first place.

And finally, and the main impetus behind my choice of this subject today, we have the EA online store. Theoretically, this is a good thing, offering online purchasing and download of EA titles direct to your PC without the need to even stand up. Digital distribution is considered by many to be the wave of the future and, given the reduced costs due to the lack of a need to manufacture, warehouse, distribute, ship and/or stock in shops should make for better value for the gamer.

Unfortunately, that’s where it all falls apart. The EA store charges the exact same amount as the RRP for a boxed retail copy of the games. None of the massive savings are passed on to the customer, who doesn’t even get a physical copy of the game for their money; and it’s possible to get a boxed copy of the game for less money by buying from somewhere like Amazon or Gameplay, who don’t have the costs of running game stores and do pass some of the resultant savings on to their customers. EA make less money this way than they would by discounting downloadable versions of the game. Doesn’t seem that smart to me.

In summary:

  1. Listen to your customers.
  2. Don’t ship broken products.
  3. Try and price your online store in a way which makes it seem like good value, rather than poor value.

Now, if you’ll excuse me, somewhere in the world someone else needs my aid.

Away!


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6 responses to “The Woes of a Giant Publisher”

  1. Tony avatar
    Tony

    You can say what you like about EA, but their “helpful” suggestion on how to get your CD key to work gave me a damn good laugh on this grey and dreary Thursday morning.

    No doubt a few people on the support forums had some helpful tips on where they could shove their “workaround”…

  2. Dave avatar
    Dave

    Magnificent response from the EA help team there, almost like saying, ‘Now, put one hand over your eyes and just start poking blindly at yout keyboard until it works’

    Things were looking up for them and all hope of that Desert Strike remake I’ve been hankering for seemed within grasp, now they are back to being loathed by the forum dwellers and disgruntled customers.

    Would you guys agree that DRM punishes the honest consumer, rather than challenging the pirates?

  3. Michael avatar

    What’s your alias though? You have to have an alias? Consumer rights man? That’s a bit crap… Anti-corporate stupidity bloke? Angry angry multinational-slapping dude?

  4. Michael avatar

    I meant “You have to have an alias!”; I just got lost in a flurry of question marks…

  5. Simes avatar

    I don’t go in for branding.

  6. Uzi avatar
    Uzi

    All good points, Simes.

    Simes isn’t one to use the word “stupid” lightly, from what I’ve observed.

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