Tag: LA Noire

  • Pixelhunter – Five Point and Clicks that aren’t Point and Clicks

    Pixelhunter takes a look at some Point and Click adventures with an identity crisis.

  • Do ALL The Things!

    How important is it for you to reach 100% completion on a game? I don’t just mean playing until the credits roll, I’m talking about RPGs and epic sandboxes that give you a nice little statistics page, where you can view how many of what you’ve completed/collected and a percentage of how much you’ve done.…

  • The (Almost) Perfect Game

    Before I go on I’m going to give you all a textual wave *wave* and a ‘hello’ for my inaugural blog on Ready Up! I’m excited, nervous and giddy about this position and the opportunities it’ll bring, and not because I’ve just eaten a whole tube of smarties in under a minute, either. If you’re…

  • Travels from My Armchair

    It’s an often acknowledged fact that since the creation of cinema, even more so than literature before it, people have been able to live richer lives and experience places and events they’d only ever be able to dream of. Whilst literature relied on the reader to use their imagination to summon up images of far…

  • L.A. Noire: A Different Kind Of War

    It’s not often I feel compelled to write a blog countering the arguments of a fellow Ready-Upper, but when I read Anthony’s blog Trust, Doubt or Lie, arguing that L.A. Noire reveals great dissonance between its gameplay and its storyline, I didn’t just feel compelled, I felt obligated. L.A. Noire was a breath of fresh…

  • Run To The Hills

    LA. Noire is no doubt one of the most anticipated games of 2011. There’s a very good reason for this – it’s because Rockstar are good at making faces, or something. I kid, the real reason is that they’ve managed to get their paws on some newfangled camera thing that tracks the movement and expressions…