Dean Bowman
Dean Bowman is Features Editor at Ready Up. He has a background in Literature and Film studies, but has finally embraced his inner geek and decided to focus on videogames. He is very interested in the storytelling potential of videogames and is about to embark on a PhD on the subject. A true Otaku, he has a love for all things offbeat and specifically Asian and can often be heard waxing lyrical about obscure 1950s samurai movies like Sword of Doom or Harakiri. He loves point-and-click adventures and has a little bit too much of a soft spot for Japanese RPGs. His favourite game ever is Vagrant Story with Ico and Okami not far behind.
Dean's Blogs
Game Buffs Episode 4: The Beginner's Guide
Bored? Game! - Portal
Bored? Game! - Blood Rage
Game Buffs Episode 3: The Fall
Game Buffs Episode 2: Everybody's Gone to the Rapture
Bored? Game! - Elysium
The Phantom Pain (in the arse)
Game Buffs Episode 1 - Big Pharma
Bored? Game! - Dogs of War
Bored? Game! - Destination Neptune + Quartermaster General
Bored? Game! - Lewis and Clark
Develop 2015: The State of Narrative
Develop 2015: The state of Virtual Reality
Develop 2015: The state of mobile
E3 Reactions: Microsoft
Roller coaster buffoon
Bored? Game! - Abyss
Bored? Game! - Alchemists
Final Fantasy XV - First Impressions
Bored? Game! - Lords of Xidit
Bored? Game! - Dead of Winter
Bored? Game! - Five Tribes
Bored? Game! - Tash Kalar: Arena of Legends
Bored? Game! - Sentinels of the Multiverse
Draughts: London's First Board Game Cafe
Destined for Greatness?
Bored? Game! - Bioshock Infinite: The Siege of Columbia
Dr Deathshead: or how I learned to stop worrying and love ludo-narrative dissonance
The Only Certainty: Q&A with Midnight Launch
From Critic to Creator
Licence to Kill: Hitman Go
Bored? Game! - Lost Legends
Bored? Game! - Rampage
Pixelhunter - République
Pixelhunter - Broken Age
Unsung Story
Pixelhunter - Device 6
Pixelhunter - To the Moon
Pixelhunter - Obduction
The Witches: A Discworld Game
Pixelhunter - Gabriel Knight returns
Bored? Game! - Colossal Arena
Bored? Game! - Love Letter
Bored? Game! - Core Worlds
Pixelhunter - Gone Home and the evolution of the exploration game
Pixelhunter - Layton Brothers: Mystery Room
Bored? Game! - 3012
Bored? Game! - Timeline
Pixelhunter - Talk to...
Pixelhunter - Dead And Loving It
Pixelhunter - The Last Express
Pixelhunter - Year Walk & The Silent Age
Pixelhunter - Witness the Fitness
Bored? Game! - Lords of Waterdeep
Pixelhunter - Five Point and Clicks that aren't Point and Clicks
Pixelhunter - Wadjet Eye Games profile
Bored? Game! - Tzolk'in: The Mayan Calendar
Pixelhunter - Kentucky Route Zero
Pixelhunter - A Problem Shared is a Problem Halved
Pixelhunter - Gabriel Knight
Bored? Game! - City of Horror
Pixelhunter - Dreamfall Chapters
Pixelhunter - One For The Ladies
Pixelhunter - Interview with Neil Rennison of Tin Man Games
Pixelhunter - Should Adventure Games Be Difficult?
Pixelhunter - Yesterday
Pixelhunter - Jack Houston and the Necronauts
Pixelhunter - Tex Murphy: Project Fedora
Pixelhunter: The 39 Steps
Pixelhunter - Black Mirror Trilogy
Pixelhunter - Presenting Daedalic Entertainment
Pixelhunter - Problem Sleuth
Double Fine Adventure
Renegade Strike
How to lose friends and alienate people (and Argonians, and Khajiit, and Daedric Lords...)
Back to Black
Pure Platinum
Travels from My Armchair
Gyromancer has Cast its Spell...
It could have happened like that...
Winter is Coming...
Gaming and Conservation
Does Not Play Well with Others
JRPG Hara Kiri
Gaming in Aid of Japan
Roads to Freedom – A Defence of Final Fantasy XIII
Slow Boat to China
Good Old Games
Keep It Unreal
Would You Like Fun With That?
Gaming Unplugged
Heart of Darkness
The Glitch That Can't Be Scratched
Harder, Better, Stronger, Faster
We’ll Sleep When We’re Dead
Dean's Features
Develop 2016: Beyond Virtual Reality
Develop 2016: Hideo Kojima’s String Theory
Wonderfully Inhuman: Q&A with Introversion Software
Ready Up Game Awards 2015
Our Games of 2015
Now Play This - Games for an Uncertain World
Designed with Enthusiasm: A Q&A with Eric Lang
Flights of Fantasy: An Q&A with Christian T. Petersen
Develop 2015: Randy Pitchford vs. Rami Ismail
The Rare Necessities
Generation Game: Mark R Johnson on Ultima Ratio Regum
UK Games Expo 2015
The Drugs Don't Work: Tim Wicksteed on Big Pharma
Norwich Gaming Festival 2015
Triangles and Squares - Mike Bithell Q&A
EGX Rezzed 2015 - Highlights
Grim Fandango and Resident Evil: To Save the Future We Must Learn About the Past
Why Diablo is a better loot game than Destiny
Ready Up's Game of the 2014 planetary rotation Part 2
Ready Up's Game of the 2014 planetary rotation Part 1
Draughts: A Q&A with Toby Hamand
Why I'm rooting for the Orcs in Shadow of Mordor
Neil Thompson on Dragon Age: Inquisition
EGX Round Up - Player 1: Dean
Get on Board: An Intro to Board Games, Pt 3
Get on Board: An Intro to Board Games, pt 2
One for All: Q&A with Matt Leacock
Get On Board: An Intro To Board Games, Pt 1
Norwich Gaming Festival: The Local Renaissance
Videogames at the Movies: Our Favourite Scenes
Dialogue Tree - Should Fantasy be More Fantastical?
Genre/Divergence - Turn-based tactics
Dialogue Tree - Twitch Plays Pokémon
Ananda Gupta on XCOM and board game design
1954: Alcatraz
Games of the Generation - Part 5: The Challenging
Games of the Generation - Part 4: The Sublime
Games of the Generation - Part 3: The Heartfelt
Games of the Generation - Part 2: The Intense
Games of the Generation - Part 1: The Whimsical
Trade Ins: A Virtual Battlefield
Marco Rosenberg of King Art Games on The Raven
Warlock: Master of the Arcane
Deus Ex: Human Revolution - Hands On Preview
Ready Up Auction for Japan
Death of the Developer
The Renaissance of the Point-and-Click Adventure
Tactics Ogre: Let Us Cling Together
Twitter Profile
wayward cloud
Xbox Live Profile
PSN Profiles Offline
Steam Profile