It’s almost the end of January, so by now all attempts to get fitter/thinner/less looking like a gelatinous blob made of Quality Street have all but most likely failed. So after two productive hours at the gym and that one early morning jog on the 2nd of January, it’s time to stay in the seated position and play old games about people physically exerting themselves for our amusement.
Now, as a particularly non-sporty type (shocker, right?) I also tend to stay away from sports games. But, if there’s one sports game I’d run a marathon to get away from, it’d be Bill Laimbeer’s Combat Basketball. Set in the very extreme future and possibly concocted from a 13-year-old boy’s idea of a post-apocalypse world, Combat Basketball is sport with one rule: THERE ARE NO RULES! Except out, you can’t go out of bounds. Oh, or do a ‘backcourt’ … BUT THERE’S WEAPONS! Yeah, if the title wasn’t clear enough for you, this is regular Basketball but with weapons and suits added and referees removed (expect those who stayed just to call ‘out’). The weapons range from bombs to ninja throwing stars and just work to sort of push the opposing player away from you a bit. The combat suits come in an extensive colour choice of either red or blue and each sprite is cleverly designed to look exactly the same from birds-eye view (the game’s only view) so you get the added skill level of trying to work out which of the players you are, with no thanks to the tiny coloured arrows behind you. “But, Charlotte”, I hear you cry “This game still doesn’t sound infuriatingly difficult and rubbish enough yet!” Well, fear not, you freak, Bill Laimbeer made sure that all game actions are controlled by just one of the SNES’s many buttons. Every pass, block and attack is initiated by either pressing B or not pressing B along with the D-pad, which adds up to a hefty bill for a carpal tunnel operation. This futuristic, sweaty dystopia also seems to predict that by 2030 we will have less gravity as the ball bounce animation is so slow that it’s almost mesmerising. On a final note however, if you’ve played the brilliant Barkley, Shut Up and Jam: Gaiden, this whole game seems completely canonical to our post-Chaos Dunk future which might be its only crowning glory.
Of course, if you are reading this and still fighting fit with your new year’s resolution then what are you still doing here, reading this?! Go buy a dancemat and then at least you can get puffy and sweaty to 1998’s newest J-pop and maybe even Cameo’s Word Up if you’re feeling a little adventurous.
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