Gamerscore Has Become Irrelevant

If I asked you in the street, right now, what your gamerscore was, would you know? If I asked you whom in your friends list had a higher or lower score than you, would you know?

Tony recently asked me about a point in the past when our gamerscores were extremely close and we spent a while overtaking each other. He wanted to know whether we were still really close; we had to spin up his Xbox 360 and have a look. I was about 1,500 GS behind him but neither of us knew without looking.

It made me realise how much our attitude towards gamerscore had changed. It’s become less of a competition and more of a record of my progress. To be honest, though, it’s the achievements themselves that work as the record, not the number of points behind them. I consider my greatest game achievement so far was for completing the Rainbow Six: Vegas 2 Terrorist Hunt missions on Realistic but I have no idea how many points it was worth; I still remember the achievement itself though.

How many points do I get?

It makes me wonder if we could do without the points entirely and just have the achievements. I’m sure that many would miss the concept of points but I’m not one of them. I haven’t compared my achievements against anyone else in months so I’d be happy to know what ones only I don’t have yet. Outstanding achievements hint towards areas of a game I may not have explored by the time I’ve completed the campaign. I don’t know what points provide any more.

Anyone who is creating a GamerTag for the first time today is extremely unlikely to overtake someone like our very own Jake. They’re obviously disadvantaged by not being an early adopter but new games that Jake and our Jo Smith user buy tomorrow can still have the comparable achievements mean something.

I’m a big fan of the Why Was I Banned website, which highlights the most unbelievable reasons banned users pose on the Xbox Live forums for why their temporary or permanent suspensions were unfair. From the many I have read, very few are moaning about their loss of accumulated gamerscore, they’re moaning about DLC that was attached to their now dead account.

Gamerscore worked as an additional element of competition when the Xbox 360 first launched, however as time has moved on it’s become irrelevant as a measure of skill. What points are assigned to each achievement cannot be compared between games because they give little indication of the skill required to gain that achievement. To be fair, the vast difference between time and effort required for 1000 GS between King Kong and Perfect Dark Zero arguably made Gamerscore irrelevant on the day of launch.


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9 responses to “Gamerscore Has Become Irrelevant”

  1. Scott avatar

    Nice read as always, Anthony. Best thing about this blog, though? I can now just head on over to http://whywasibanned.com/ any time I want to feel like a FRIGGIN’ GENIUS. 😉

  2. Tony avatar
    Tony

    You make a good point – gamerscore is virtually useless as a method of judging how good someone is at games.

    Although clearly a rip-off of the original idea, the PS3’s trophy system actually improves on Achievements by allocating bronze, silver, gold and platinum levels to each trophy. Therefore, instead of a total score you get a breakdown of how many of each trophy type someone has. This makes it much easier to see if a player simply buys loads of games, and only gets the bronze trophies, or if they go out of their way to max out games and therefore have a sizeable collection of gold/platinum trophies.

    Maybe a gamer percentage would work better for Xbox? So instead of me having 15,000 points, I might have a gamer percentage of 25% (ie. the amount of points I have, divided by the amount of points I could have)

  3. Mark P avatar

    I think I remember Zoey writing a blog about TrueAchievements.com, that took your gamerscore and converted it into a more accurate representation of your skill based upon how many other people had acquired the same achievements eg. lots of people have an achievement is has a low “true” gamerscore, and vice versa.

  4. The Rook avatar
    The Rook

    I’ve always preferred achievements to trophies because of the points allocated to them. I enjoy getting achievements in games but I also like building my gamerscore.

    The percentage thing Tony speaks of is also another feature you can see on TrueAchievements.

  5. Arkayla avatar
    Arkayla

    I’m inclined to agree. The actual number has become irrelevant to me for the most part and I honestly couldn’t say what it was without looking, just a rough within 1000pt guess.
    I’ve thought for a while though that it’s not really a measure of skill, for example someone I know played a lot of games that he knew had very easy achievements to bump up his score, including the infamous ‘Avatar 1000pts in 10 minutes’ one. I’m certain he’s not the only one who does this and it sort of changes it from a skill rating to a ‘who can bear the rubbish games with easy points the best’ rating.

  6. Lauren avatar
    Lauren

    Im only bothered about my gamerscore when its an odd number like now lol. Im currently on 19877 and its driving me mad to get it back onto a nice even number!!!

  7. Anthony avatar

    Many thanks for all your input everyone – I was genuinely intrigued as to whether there would be outcry or agreement. It seems with the notable exception of the The Rook, most people don’t see gamerscore in the same way they used to.

  8. Zoey avatar

    I love my gamerscore, although as Mark said, I do pay more attention to my TA score most the time. I love seeing the points climb and it really gives me a kick when I get 1000/1000. The main reason I don’t play my PS3 is that it stops me building gamerscore.

  9. dean avatar
    dean

    I agree with Tony, i think its the quality of the achivements that counts beyond the quantity. Someone with a really big score just indicates they are fortunate enough to have a lot of time or money. Someone with a smaller gamer score but a higher ratio of points to games completed should be considered a more dedicated player. i like the fact that your profile tracks the overall progress of your completion rate and individual games that you complete to 100%.

    In a way, although i don’t play it as much, i too prefer the PS3’s trophy system because assigning a gold (or even platinum) trophy to a particular achievement really reflects its worth in the way a running tally of Gamer Points doesn’t.

    The worst example of this is the fact that the score you get for defeating the Ethereal Queen on hard in Infinite Undiscovery is only worth 1 gamer point even though it one of the hardest most time consuming things to do ever. Then again so was defeating Yazmut on FF12 and that didn’t even have an achievement as it was a PS2 game. At the end of the day i think its the sense of achieving something in particular that will stay with someone rather than a very vague number that doesn’t really mean much.

    Having said all that i’m still always striving to beat the gamer score of Susan, my arch nemesis at Ready Up. Although she isn’t remotely aware of this competion, i am still happy to say that i am winning:)

    Thanks for pointing out true Achievements. I Hadn’t looked at it before. very interesting stuff.

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