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	<title>Comments on: Trending Topics</title>
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	<description>We Play Games</description>
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		<title>By: The Rook</title>
		<link>http://ready-up.net/2010/03/03/trending-topics/comment-page-1/#comment-14843</link>
		<dc:creator>The Rook</dc:creator>
		<pubDate>Fri, 05 Mar 2010 08:38:32 +0000</pubDate>
		<guid isPermaLink="false">http://ready-up.net/?p=20879#comment-14843</guid>
		<description>Six Days in Fallujah was running through my mind too as I was reading this.  It&#039;s te closest game to telling a story about a real life experience but was not appreciated and never released.  Even though the game was made with marines input and the developers talking with the insurgents, it was still seen as a game about a real war and real loss of life and therefore inappropriate for a game.

Strange that we don&#039;t hear as much backlash when a game is released about world war I or II.  Perhaps the subject matter is too current to be accepted into a game, and time will allow the events to be told and played.</description>
		<content:encoded><![CDATA[<p>Six Days in Fallujah was running through my mind too as I was reading this.  It&#8217;s te closest game to telling a story about a real life experience but was not appreciated and never released.  Even though the game was made with marines input and the developers talking with the insurgents, it was still seen as a game about a real war and real loss of life and therefore inappropriate for a game.</p>
<p>Strange that we don&#8217;t hear as much backlash when a game is released about world war I or II.  Perhaps the subject matter is too current to be accepted into a game, and time will allow the events to be told and played.</p>
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		<title>By: Mark Brown</title>
		<link>http://ready-up.net/2010/03/03/trending-topics/comment-page-1/#comment-14774</link>
		<dc:creator>Mark Brown</dc:creator>
		<pubDate>Wed, 03 Mar 2010 09:29:06 +0000</pubDate>
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		<description>Unfortunately, I think its just too tricky for a multi-million dollar game to risk getting such bad publicity.

Not long ago, Konami was showing around Six Days in Fallujah, which was an FPS based around a real battle in Iraq, only to receive a monumental backlash and eventually dropped the publishing rights. 

It&#039;d certainly be very interesting to play as a fireman in New York, an aid worker in Haiti or a Mardi Gras reveler in New Orleans, but I think the industry has a lot of maturation to do before they could pull it off with respect.

Great work Martin.</description>
		<content:encoded><![CDATA[<p>Unfortunately, I think its just too tricky for a multi-million dollar game to risk getting such bad publicity.</p>
<p>Not long ago, Konami was showing around Six Days in Fallujah, which was an FPS based around a real battle in Iraq, only to receive a monumental backlash and eventually dropped the publishing rights. </p>
<p>It&#8217;d certainly be very interesting to play as a fireman in New York, an aid worker in Haiti or a Mardi Gras reveler in New Orleans, but I think the industry has a lot of maturation to do before they could pull it off with respect.</p>
<p>Great work Martin.</p>
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		<title>By: Simon</title>
		<link>http://ready-up.net/2010/03/03/trending-topics/comment-page-1/#comment-14773</link>
		<dc:creator>Simon</dc:creator>
		<pubDate>Wed, 03 Mar 2010 08:40:57 +0000</pubDate>
		<guid isPermaLink="false">http://ready-up.net/?p=20879#comment-14773</guid>
		<description>Very interesting points.... 

Heavy Rain&#039;s approach could maybe be used for some of these events?</description>
		<content:encoded><![CDATA[<p>Very interesting points&#8230;. </p>
<p>Heavy Rain&#8217;s approach could maybe be used for some of these events?</p>
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