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	<title>Comments on: Game-Based Movies: Why Cheesy Seems To Please Me</title>
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	<link>http://ready-up.net/2009/11/23/game-based-movies-why-cheesy-seems-to-please-me/</link>
	<description>We Play Games</description>
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		<title>By: John</title>
		<link>http://ready-up.net/2009/11/23/game-based-movies-why-cheesy-seems-to-please-me/comment-page-1/#comment-11241</link>
		<dc:creator>John</dc:creator>
		<pubDate>Mon, 23 Nov 2009 20:05:22 +0000</pubDate>
		<guid isPermaLink="false">http://ready-up.net/?p=16277#comment-11241</guid>
		<description>I liked Tomb Raider... or did I just like Angelina Jolie in Tomb Raider?! Dammit, now I have to go a re-examine my whole structure of rationalisation. Oh wait, no, it was definitely Jolie! :) Phew!</description>
		<content:encoded><![CDATA[<p>I liked Tomb Raider&#8230; or did I just like Angelina Jolie in Tomb Raider?! Dammit, now I have to go a re-examine my whole structure of rationalisation. Oh wait, no, it was definitely Jolie! :) Phew!</p>
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		<title>By: Celeste</title>
		<link>http://ready-up.net/2009/11/23/game-based-movies-why-cheesy-seems-to-please-me/comment-page-1/#comment-11240</link>
		<dc:creator>Celeste</dc:creator>
		<pubDate>Mon, 23 Nov 2009 19:41:46 +0000</pubDate>
		<guid isPermaLink="false">http://ready-up.net/?p=16277#comment-11240</guid>
		<description>Well, the first Resident Evil movie generated $102,441,078 worldwide, according to Wikipedia, so it would appear you are not alone in your liking of the movie, Rook. ;)

To answer your question, I think it is easier to make an enjoyable game based on a movie than an enjoyable movie based on a game. Perhaps developers don’t rely so much on the brand in its own right to generate profit. A movie primarily offers an emotional experience, whereas a game also offers visceral pleasure. If a movie’s emotional pitch is off, then how can it redeem itself? If, on the other hand, a game based on a movie loses some emotion in the translation, it still has its gameplay to offer the audience. Scarface, The Thing, and many of the Spider-Man and Star Wars games come to mind as examples.</description>
		<content:encoded><![CDATA[<p>Well, the first Resident Evil movie generated $102,441,078 worldwide, according to Wikipedia, so it would appear you are not alone in your liking of the movie, Rook. ;)</p>
<p>To answer your question, I think it is easier to make an enjoyable game based on a movie than an enjoyable movie based on a game. Perhaps developers don’t rely so much on the brand in its own right to generate profit. A movie primarily offers an emotional experience, whereas a game also offers visceral pleasure. If a movie’s emotional pitch is off, then how can it redeem itself? If, on the other hand, a game based on a movie loses some emotion in the translation, it still has its gameplay to offer the audience. Scarface, The Thing, and many of the Spider-Man and Star Wars games come to mind as examples.</p>
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		<title>By: The Rook</title>
		<link>http://ready-up.net/2009/11/23/game-based-movies-why-cheesy-seems-to-please-me/comment-page-1/#comment-11239</link>
		<dc:creator>The Rook</dc:creator>
		<pubDate>Mon, 23 Nov 2009 18:42:58 +0000</pubDate>
		<guid isPermaLink="false">http://ready-up.net/?p=16277#comment-11239</guid>
		<description>I liked the Resi movies.  The first one had so many references to the games.  What are your views on games based on movies?</description>
		<content:encoded><![CDATA[<p>I liked the Resi movies.  The first one had so many references to the games.  What are your views on games based on movies?</p>
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		<title>By: Ramsden</title>
		<link>http://ready-up.net/2009/11/23/game-based-movies-why-cheesy-seems-to-please-me/comment-page-1/#comment-11231</link>
		<dc:creator>Ramsden</dc:creator>
		<pubDate>Mon, 23 Nov 2009 15:25:56 +0000</pubDate>
		<guid isPermaLink="false">http://ready-up.net/?p=16277#comment-11231</guid>
		<description>&quot;Uwe Boll, the man steadily becoming synonymous with the term ‘crap movie’&quot;

Fixed. Heh.</description>
		<content:encoded><![CDATA[<p>&#8220;Uwe Boll, the man steadily becoming synonymous with the term ‘crap movie’&#8221;</p>
<p>Fixed. Heh.</p>
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		<title>By: i am gwailu</title>
		<link>http://ready-up.net/2009/11/23/game-based-movies-why-cheesy-seems-to-please-me/comment-page-1/#comment-11223</link>
		<dc:creator>i am gwailu</dc:creator>
		<pubDate>Mon, 23 Nov 2009 10:07:05 +0000</pubDate>
		<guid isPermaLink="false">http://ready-up.net/?p=16277#comment-11223</guid>
		<description>it looks like i don&#039;t know you anymore, celeste.
doom? i am trying not to swear at you at the moment.
hmm.
i will openly admit i liked most of the movies you mentioned and didn&#039;t like. i&#039;ve never played hitman but i liked the film. popcorn movie that i didn&#039;t take too seriously. silent hill: see previous comment. but resident evil i though went pretty well with the games. there were direct scenes taken from the cinematography of the games. but your main point was you didn&#039;t like the way she dressed? and tomb raider was an alright film. the first one at least. but if the film followed the games there&#039;d be no viewer interest at all. it&#039;s just a continuation of the character. but surely it&#039;s this character development that delivers funding for the next game and thus perpetuates the series?
i can see where you are coming from but for once i disagree with you.
films and games will always be tied. they just help to promote each other, but i don&#039;t see you moaning about the ubiquitous movie-game tie ins. avatar? or is that next weeks rant?
for your sake, i hope the bioshock movie doesn&#039;t make you cry. because it is coming out. but the game developers are happy about this. the movie people came up with ideas they hadn&#039;t considered and are putting into practice for games down the line. likewise, i&#039;m playing wet and i&#039;m not sure how the movie will come out, but it is and i hope it doesn&#039;t turn out to be a generic hollywood film, it&#039;s just how much we love the game and much we take it as our own.
once again, i am rambling, so i&#039;ll just shut up.
why do i even bother when i know how it&#039;ll end up?
oh well.</description>
		<content:encoded><![CDATA[<p>it looks like i don&#8217;t know you anymore, celeste.<br />
doom? i am trying not to swear at you at the moment.<br />
hmm.<br />
i will openly admit i liked most of the movies you mentioned and didn&#8217;t like. i&#8217;ve never played hitman but i liked the film. popcorn movie that i didn&#8217;t take too seriously. silent hill: see previous comment. but resident evil i though went pretty well with the games. there were direct scenes taken from the cinematography of the games. but your main point was you didn&#8217;t like the way she dressed? and tomb raider was an alright film. the first one at least. but if the film followed the games there&#8217;d be no viewer interest at all. it&#8217;s just a continuation of the character. but surely it&#8217;s this character development that delivers funding for the next game and thus perpetuates the series?<br />
i can see where you are coming from but for once i disagree with you.<br />
films and games will always be tied. they just help to promote each other, but i don&#8217;t see you moaning about the ubiquitous movie-game tie ins. avatar? or is that next weeks rant?<br />
for your sake, i hope the bioshock movie doesn&#8217;t make you cry. because it is coming out. but the game developers are happy about this. the movie people came up with ideas they hadn&#8217;t considered and are putting into practice for games down the line. likewise, i&#8217;m playing wet and i&#8217;m not sure how the movie will come out, but it is and i hope it doesn&#8217;t turn out to be a generic hollywood film, it&#8217;s just how much we love the game and much we take it as our own.<br />
once again, i am rambling, so i&#8217;ll just shut up.<br />
why do i even bother when i know how it&#8217;ll end up?<br />
oh well.</p>
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