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	<title>Comments on: And They All Lived Happily Ever After</title>
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	<link>http://ready-up.net/2009/11/21/and-they-all-lived-happily-ever-after/</link>
	<description>We Play Games</description>
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		<title>By: MrCuddleswick</title>
		<link>http://ready-up.net/2009/11/21/and-they-all-lived-happily-ever-after/comment-page-1/#comment-11253</link>
		<dc:creator>MrCuddleswick</dc:creator>
		<pubDate>Tue, 24 Nov 2009 10:19:18 +0000</pubDate>
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		<description>Fallout 3 did this well though, didn&#039;t it? It felt like there were a range of far-reaching consequences in that game.</description>
		<content:encoded><![CDATA[<p>Fallout 3 did this well though, didn&#8217;t it? It felt like there were a range of far-reaching consequences in that game.</p>
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		<title>By: MrCuddleswick</title>
		<link>http://ready-up.net/2009/11/21/and-they-all-lived-happily-ever-after/comment-page-1/#comment-11252</link>
		<dc:creator>MrCuddleswick</dc:creator>
		<pubDate>Tue, 24 Nov 2009 10:17:38 +0000</pubDate>
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		<description>Yep, really nice.

I suppose a key restriction to adding deeper consequences to player decisions is that you have to write, build and test everything several times - one for each possible path through the story.</description>
		<content:encoded><![CDATA[<p>Yep, really nice.</p>
<p>I suppose a key restriction to adding deeper consequences to player decisions is that you have to write, build and test everything several times &#8211; one for each possible path through the story.</p>
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		<title>By: Ramsden</title>
		<link>http://ready-up.net/2009/11/21/and-they-all-lived-happily-ever-after/comment-page-1/#comment-11182</link>
		<dc:creator>Ramsden</dc:creator>
		<pubDate>Sun, 22 Nov 2009 03:30:14 +0000</pubDate>
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		<description>Very enjoyable blog, John. But then, I think you probably could have guessed I&#039;d like it. Star Trek and Mass Effect, two of my favourite things.</description>
		<content:encoded><![CDATA[<p>Very enjoyable blog, John. But then, I think you probably could have guessed I&#8217;d like it. Star Trek and Mass Effect, two of my favourite things.</p>
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