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	<title>Comments on: Hail to the King, Baby</title>
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	<link>http://ready-up.net/2009/05/12/hail-to-the-king-baby/</link>
	<description>We Play Games</description>
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		<title>By: DunK</title>
		<link>http://ready-up.net/2009/05/12/hail-to-the-king-baby/comment-page-1/#comment-6814</link>
		<dc:creator>DunK</dc:creator>
		<pubDate>Tue, 12 May 2009 19:41:22 +0000</pubDate>
		<guid isPermaLink="false">http://ready-up.net/?p=5912#comment-6814</guid>
		<description>1) Great blog Mark, I&#039;m one of the few still holding out on hope. :)

2) The bubblegum line was from ripped off from the film &quot;They Live&quot; - all the Roddy Pipeer in the world sadly is not as cool as Bruce Campbell though!</description>
		<content:encoded><![CDATA[<p>1) Great blog Mark, I&#8217;m one of the few still holding out on hope. :)</p>
<p>2) The bubblegum line was from ripped off from the film &#8220;They Live&#8221; &#8211; all the Roddy Pipeer in the world sadly is not as cool as Bruce Campbell though!</p>
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		<title>By: lordstar</title>
		<link>http://ready-up.net/2009/05/12/hail-to-the-king-baby/comment-page-1/#comment-6804</link>
		<dc:creator>lordstar</dc:creator>
		<pubDate>Tue, 12 May 2009 12:09:59 +0000</pubDate>
		<guid isPermaLink="false">http://ready-up.net/?p=5912#comment-6804</guid>
		<description>that all being sait. I still really want this game. With all the fuss of all the press this game is getting right now with only 10% left to complete the game publishers would be stupid not to take on this game. LEAK THE CODE! LEAK IT NOW!</description>
		<content:encoded><![CDATA[<p>that all being sait. I still really want this game. With all the fuss of all the press this game is getting right now with only 10% left to complete the game publishers would be stupid not to take on this game. LEAK THE CODE! LEAK IT NOW!</p>
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		<title>By: MarkuzR</title>
		<link>http://ready-up.net/2009/05/12/hail-to-the-king-baby/comment-page-1/#comment-6802</link>
		<dc:creator>MarkuzR</dc:creator>
		<pubDate>Tue, 12 May 2009 08:29:32 +0000</pubDate>
		<guid isPermaLink="false">http://ready-up.net/?p=5912#comment-6802</guid>
		<description>It would probably have been dodgy.  Crap, even.  Favourite game sequels tend to be, it seems to be the law.

The first game I ever called my &quot;favourite&quot; was UFO Enemy Unknown back in the day when the Amiga was still my king.  I played that game for months, never trying to get all the way to Mars because then the game would end and that&#039;d be it... so I dragged it on as much as I could.  When I eventually made my way to Cydonia and defeated the bubbling blancmange baddie, I had enjoyed my ride so much that I immediately started it again... always hoping for a sequel.

Wouldn&#039;t you know it... two years later we had a sequel!  Finally, I could enjoy an entirely new Xcom experience and relive that magic all over again.  To say that I was excited, is too much of an understatement to even produce a simile.

It was terrible.  Terror From The Deep, as it was named, was terrible.  The myriad of follow up games were no better, never recapturing the originality or &quot;stickiness&quot; of Enemy Unknown.  Even the latest borrowings of Aftermath, Aftershock, and Afterlight have never done the original game any justice and the open source sequels, although sticking closely to the original in terms of gameplay and style, are clumsy and uninspiring.

When I travel with my baby Vaio, the only game you&#039;ll find on the system is UFO: Enemy Unknown.  It&#039;s still a great game 13 years after its release, and it&#039;ll be a long time before that game loses its appeal.

Sometimes favourite games from our past are best left in the past, untainted and retaining all their magic.  Duke was a great game, and probably the only FPS that I ever really enjoyed playing... but I can&#039;t help but think that a sequel would have been heavily diluted.</description>
		<content:encoded><![CDATA[<p>It would probably have been dodgy.  Crap, even.  Favourite game sequels tend to be, it seems to be the law.</p>
<p>The first game I ever called my &#8220;favourite&#8221; was UFO Enemy Unknown back in the day when the Amiga was still my king.  I played that game for months, never trying to get all the way to Mars because then the game would end and that&#8217;d be it&#8230; so I dragged it on as much as I could.  When I eventually made my way to Cydonia and defeated the bubbling blancmange baddie, I had enjoyed my ride so much that I immediately started it again&#8230; always hoping for a sequel.</p>
<p>Wouldn&#8217;t you know it&#8230; two years later we had a sequel!  Finally, I could enjoy an entirely new Xcom experience and relive that magic all over again.  To say that I was excited, is too much of an understatement to even produce a simile.</p>
<p>It was terrible.  Terror From The Deep, as it was named, was terrible.  The myriad of follow up games were no better, never recapturing the originality or &#8220;stickiness&#8221; of Enemy Unknown.  Even the latest borrowings of Aftermath, Aftershock, and Afterlight have never done the original game any justice and the open source sequels, although sticking closely to the original in terms of gameplay and style, are clumsy and uninspiring.</p>
<p>When I travel with my baby Vaio, the only game you&#8217;ll find on the system is UFO: Enemy Unknown.  It&#8217;s still a great game 13 years after its release, and it&#8217;ll be a long time before that game loses its appeal.</p>
<p>Sometimes favourite games from our past are best left in the past, untainted and retaining all their magic.  Duke was a great game, and probably the only FPS that I ever really enjoyed playing&#8230; but I can&#8217;t help but think that a sequel would have been heavily diluted.</p>
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