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	<title>Comments on: Preferencial control</title>
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	<description>We Play Games</description>
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		<title>By: City</title>
		<link>http://ready-up.net/2008/11/15/preferencial-control/comment-page-1/#comment-3102</link>
		<dc:creator>City</dc:creator>
		<pubDate>Sun, 16 Nov 2008 15:32:25 +0000</pubDate>
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		<description>The boyfriend got very annoyed with Dead Space on the PC recently.... you cant configure it away from WADS and he uses the same arrow key set up for all his FPS&#039; on PC.. as Do I.
I think its great you can change controls to suit your style, means you dont have to learn a load of new ones all over again!

I know Alex here at RU is a massive fan of the inverted camera, was funny seeing her change every game we played to inverted, and her utter frustration when she couldnt change RE5</description>
		<content:encoded><![CDATA[<p>The boyfriend got very annoyed with Dead Space on the PC recently&#8230;. you cant configure it away from WADS and he uses the same arrow key set up for all his FPS&#8217; on PC.. as Do I.<br />
I think its great you can change controls to suit your style, means you dont have to learn a load of new ones all over again!</p>
<p>I know Alex here at RU is a massive fan of the inverted camera, was funny seeing her change every game we played to inverted, and her utter frustration when she couldnt change RE5</p>
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		<title>By: Michael</title>
		<link>http://ready-up.net/2008/11/15/preferencial-control/comment-page-1/#comment-3089</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Sat, 15 Nov 2008 12:10:04 +0000</pubDate>
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		<description>Hmm... I think having a greater degree of freedom with controller layout might just be counter-intuitive for new users. Imagine having a basic knowledge of which button does what and then being told that you can change it at whim; not only that, but it can perhaps be changed for a variety of games. Daunting for a rookie, no?</description>
		<content:encoded><![CDATA[<p>Hmm&#8230; I think having a greater degree of freedom with controller layout might just be counter-intuitive for new users. Imagine having a basic knowledge of which button does what and then being told that you can change it at whim; not only that, but it can perhaps be changed for a variety of games. Daunting for a rookie, no?</p>
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