Thank goodness for the demo!
Once again it has saved me from making the fatal mistake on the gaming borders of I will play or I won’t play.
When I first saw pictures of Mirror’s Edge I thought, “that looks neat”. Then realising that this isn’t the fifties, I moved onto better phrases like “wow this looks different” and “this could be cool”. It showed us that maybe a full blown version of Parkour (free jumping/climbing) could be done within a gaming system. I got very excited.
However, as the months went on I began to question some of the mechanics.
“What if they get the perception wrong?”
“What if the controls are awkward and clunky?”
But thanks to a quick look on Xbox Live the other night, I noticed that Mirror’s Edge had a demo for download. So while I waited I played Fallout 3 (RPG not a FPS!), and then I got my plink that the download had finished. So I switched over to the Demo and wow, I’m impressed.
Everything about the demo was right. The setting, the intensity, the totally hawt azn (hot Asian for normal people) and best of all, fluid controls. There were times during the brief but excellent demo where the sweat rolled down my face as I was chased by four gun toting policemen while being told not to fight and just run the whole time, only to be confronted by more gun toting maniacs. There is also some great martial arts set pieces that are easily controlled, combos a plenty while running and a nice little soundtrack. If the main game delivers a game as good as this demo I’ll be quite delighted to hand over my hard earned Euros to DICE.
Thank goodness for demos, otherwise maybe we would miss out out on some gems. And then again we would make the mistake of buying the wrong game.
If only I had played a Mercs 2 Demo :'(
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