As a technologist I love ‘new stuff’ that’s pretty much a given, but I’ve also held firmly to the idea that the stuff I have and what I do with it somehow set’s me apart from the mass consumer space. In some ways that’s good (I get to feel somehow superior and a little be special) and in some ways it’s bad (I have to be proud to be a geek!).
So I have mixed feelings when I see what’s happening to my game-tech. Nintendo have innovated on a grand scale with the Wii, not so much in the technology (although the new Motion Plus controller add-on demo looks really cool!) but in how the technology is consumed. Nintendo have done what I (in my professional life) have been telling internet hosters to do for a long time now, hidden the technology. They’ve basically said to the consumer population:
“Look, don’t worry about what’s inside the box. There’s some bit and pieces but that’s not important, look at how much fun you can have with it!”
What is really inside a Wii
And they’re right! No one who owns and uses a Wii gives a monkey’s tuppence about how many polygons per second / vertex shaders / flops / flips / or doodads the things has, they just know that it’s fun when you switch it on and that the WiiFit balance board is pretty cool!
Now this is fine… the Wii was designed around that innovation and delivers well upon it. My Xbox360 however was not, it was designed to be a kick-ass piece of tech and to deliver the hi definition fantasies of tech-geek gamers everywhere – I know, I’m one of them. The ‘consumerising’ of the UI as announced at E3 this week has me concerned that I’m about to become mainstream, that my kick-ass tech is to become muted, simple, easy to digest and somehow diminished and I don’t think I like it.
Now there are some good things coming out of this too, in fact the ability to effectively re-invent the usage of a piece of kit through a firmware download really excites me simply because it’s never been done before on this scale. The extension of the integration between the console environment, the games that are played upon it and the online capabilities are also of huge interest to me from a strategic thinking perspective but avatars… really? Mind you… if they can somehow manage to make my DVD drive a bit quieter I’d buy that for a dollar!
So I’m interested more in the ‘how’ than the ‘what’ in this exercise at the moment, but I’m sure that when it does arrive I’ll dive straight in a build my avatar as soon as I can.
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